![]() Drop down onto the Shambler, do a 180-turn and run straight to the silver door.Once across, grab the silver key and the Pentagram of Protection, then grenade jump up the secret portal.Cross the water, then grenade-jump from the alcove over the water and into the opposite room (recommend quicksaving before you jump!).You can go left or right around this next bend, either way sidestep the Shambler and reach the water.Bypass the knights and head straight (Watch your ammo if you use any grenades for self-defense, you barely have enough to make all the upcoming jumps).Take the left way forward, then turn into the right archway to reach the healing spring and pick up the grenade launcher.Run down hallway, sidestep the Fiend (don’t miss the super shotgun, it’ll help in Step 3).The only hard part is the grenade jump over the water, but you can use a quicksave right beforehand to get infinite tries: ![]() Start up “ Palace of Hate” on Nightmare and follow this speedrun path. (If you happen to already have a Pain Maze save file on Nightmare with a grenade launcher, skip to step 3.) The only weapon you’ll need is the grenade launcher. (Frankly I also think this method is quicker and more fun than playing through Pain Maze with god on) Step 1: Obtain a Grenade Launcher ![]() It’s assuming you have no save files prepped or experience playing Nightmare, but it does assume you know how to grenade jump. But in case the devs ever patch this (or you want to earn it more legitly), this guide will detail how to do it without cheats and still pretty easily. But today’s guide details how you can earn it without premade saves, cheats, or Nightmare-level skills required! A Note on In-Game CheatsĪs this guide notes, right now you can just use sv_cheats 1, toggle “god”, and get the achievement that way. As one of the longest and toughest maps in the game, few people have done this. ![]() “The Painless Maze” is one of the rarest achievements in Quake, requiring you to beat E4M6 “ The Pain Maze” on Nightmare difficulty without taking damage. ![]()
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